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A first preview of the unlimited version of SinusBot can be found in the Upcoming Changes thread. A version for Windows will follow, but we don't have a release date, yet.
It's often practice for software that users use publicly, but i think it should be additional cost. It's not bad for sinusbot itself because no one of specific teamspeak user will install or buy sinusbot, they use it on that ts so why not give possibility to set own logo for ts related panel.
I will release this function in my script today :) It's just need some more work, but i will end my code.
EDIT: Done, but i will release update after 8 P.M.
Maybe better is by experiences :) So user for actions like join to server, get group etc. get experience. I was thinking to implement this in my script, but is not that easy to do it on this sinusbot version. It can be bugged, because only internal version of sinusbot have fixed important bugs...
So like i said it would be nice if it will be implemented in engine code so we have less mess in our js. Because for now we can't split our scripts in many files :(
That's great.
Yea, but i have to use more lines of code to achieve that then just type "default: false" in vars of plugin. I have to if check it defined and then in this if set that.
Hello,
I think that possibility of changing channel descriptions will be very nice feature too. As for now i needed it couple of times, but must handle it by PHP Framework.
Big problem is with vars default handling too. We often set placeholder, but scripts began initiation on first run with...
Hi,
i just found bug if i'm fully right by my logs. I will leave details about by form is the same as last post and last sinusbot version.
I found why my use of clientMove don't handle right my counts about clients and logs of activities.
If i use kick channel, server or just ban user no...
/*
Function return array of all clients connected to server or channel
*/
function getClients(channelId) {
var channel, channels, clients = [];
channels = getChannels();
if (typeof channelId == 'undefined') {
for(var i...
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