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  • A first preview of the unlimited version of SinusBot can be found in the Upcoming Changes thread. A version for Windows will follow, but we don't have a release date, yet.

scripting

  1. Dyze

    EN Return to playing music library after queue has emptied?

    Is it possible to make a script that returns to playing the entire local music folder after the queue is done and empty? I was looking through the documentation but could not figure out a way to do this. Perhaps when the bot stops playing a method could be called to begin playing the folder (if...
  2. mtrex

    Feature Scripting/Webinterface: client-uid(s) input

    Many scripts seem to use a regular text-input to get client-uids for rights-management, etc.. I would be great to have an input field to select one or many user-uids, like the dropdown for channels: The input should feature autocomplete for known usernames (an save the corresponding...
  3. mtrex

    Bug Scripts: wrong data in 'clientMove'-event when clients leave

    I noticed, that the information of the 'clientMove'-event is wrong/random if a user leaves the server / the new channel is '0'. The following code inside of a plugin... sinusbot.on('clientMove', function(ev) { if(ev.oldChannel > 0 && ev.newChannel > 0) { sinusbot.log('User "' +...
  4. L

    DE [Request] "Warn / Problem Nachricht"

    Ich habe eine Idee für ein Script: Wenn ein unbekannter einen command, wie !say benutzt, kommt für gewönlich keine gegenandwort! Das Script könnte eine Individuell einstellbare nachricht versenden, die z.B. lautet: "Du bist nicht Berechtigt, diesen Befehl auszuführen!" Das selbe prinzip könnte...
  5. BadassOverlord

    EN [Feature] Subscriber mode scripting API

    Hi there. So I'm one of the people with an extended license. Anyway, I was looking for a way to get the number of subscribers to a particular instance. I was also looking for a way to PM all subscribers of the bot. Is this possible? Thanks
  6. flyth

    Upcoming changes for the scripting engine

    Hi all, I just wanted to announce shortly that there will be some changes to the scripting API in the next version that will affect almost all existing scripts somehow. I hope that it'll not be too tedious for people to adopt to, but I think that it’s better to take this step rather sooner than...
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