ScriptUser
Active Member
Hello, i'm starting to make some scripts, read some manuals and faced several problems.
Using stable 0.10 and tried beta 0.13 versions.
In native dev script when i'm using:
it returns:
Even if i delete vars from source code, it anyway (!!!) gives me the same result. BUT in the web the config became empty as expected.
I've tried to add var "test", after several restarts the result is this one:
So, i can't even debug events ON because var names are incorrect and i don't undestand from where they are read. If i edit the
I've tried to install Bad_NickName_Check and the same strange results:
Also, it seems not capturing "chat" event, but successfully captures "clientMove" event.
What i'm doing wrong and how to fix and start coding without bugs?
Using stable 0.10 and tried beta 0.13 versions.
In native dev script when i'm using:
JavaScript:
engine.log('DEV/Config', console)
JavaScript:
2018/02/17 15:34:13 f06ed557 2a09aa05 PLUGIN dev :30 Engine LOG: DEV/Config {"1":0,"adminUids":"Lgp3Rn9c7VUlnHh8QIrOEimxUsY="}
I've tried to add var "test", after several restarts the result is this one:
Code:
2018/02/17 15:34:13 f06ed557 2a09aa05 PLUGIN dev :30 Engine LOG: DEV/Config {"1":0,"2":0,"adminUids":"Lgp3Rn9c7VUlnHh8QIrOEimxUsY="}
I've tried to install Bad_NickName_Check and the same strange results:
Code:
2018/02/17 15:34:13 f06ed557 2a09aa05 INFO Loading script Bad_Nickname_Check
2018/02/17 15:34:13 f06ed557 2a09aa05 PLUGIN Bad_Nickname_Check:42 bad nickname config
2018/02/17 15:34:13 f06ed557 2a09aa05 PLUGIN Bad_Nickname_Check:43 {
2018/02/17 15:34:13 f06ed557 2a09aa05 PLUGIN Bad_Nickname_Check:43 "1": 0
2018/02/17 15:34:13 f06ed557 2a09aa05 PLUGIN Bad_Nickname_Check:43 }
Also, it seems not capturing "chat" event, but successfully captures "clientMove" event.
What i'm doing wrong and how to fix and start coding without bugs?