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EN Client idle variable

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Quik

New Member
Hello,

I'm a programmer and im trying to customize script: Idle Mover by Friese.
The problem is that the 'idle' variable, loaded from getChannels() method, has always the same "random?" value. It is changing only when player connect again. I'm not sure if there is way to update this variable to real value each script iterating. How it works and what this variable contains? Can authors explain this issue or tell me how to solve it?
 

mxschmitt

Moderator
Staff member
is awesome!
V.I.P.
is uber awesome!
Contributor
Insider
Already known, i also improved that script but not public yet.
 

recon

Member
Any news on that?
I would like to access variables like outputMuted but they still seem to return the same all the time.
 

mxschmitt

Moderator
Staff member
is awesome!
V.I.P.
is uber awesome!
Contributor
Insider
no, sorry, in one of the future updates maybe
 
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