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Private Channel Manager

Private Channel Manager 2.0.6

No permission to download
  • Fixed a few Bugs with new Sinusbot Engine which requires a Parent ID again and not a Channel to make the Script work again
  • Password Protection now Works
  • Added the Scripts Name to all Logs
  • Added Several Missing 'e' for Private in the Messages
  • Removed a unecessary ','
Quite Big Update this Time

  • Added Support for Channel Permissions (NOT FOR WINDOWS CURRENTLY)
    • Choose from a set of predefined permissions
      • Join
      • Subscribe
      • Description View
      • Modify
      • Delete
    • Define custom by the specific permissions name (like 'i_channel_needed_permission_modify_power')
  • Added Automatic Channel Mode
    • This Mode will make sure that there is always one empty Subchannel available for each specified Lobby Channel
      • On Server Start it will create at least one empty Subchannel
      • When a User now joins this empty Subchannel another empty Channel is created
  • Various Bugfixes and Optimization
  • Code Rework and added Dependecy to OKLib 1.0.6
Fixed Spam Protection - was hours instead of minutes.
Fixed Move Delay - now for real
Changed Date Format to dd/mm/yyyy
  • Added Channel Description to Settings and a current Date Placeholder
  • Added Spam Protection to ban Clients that keep joining the Lobbys
    • If you used this Script with Version 1.1.6 or lower activate this Function after a Runtime of several Days. Due to changes in the storing architecture since 1.1.6 unwanted Bans could occure else
  • Added MoveDelay Setting - keep in mind that the MoveDelay has to be larger than the DeleteDelay for temporary Channels
  • Changed the Permission Checks on Channel Creation - The Invoker of a Move is now used for the Check instead
    • This means if a Client without Permissions get moved into a Lobby by a Client with Permission it will get a Channel created
  • Changed the Sticky Channel Setting
    • The Bot will now only move to the Sticky Channel after it created a temporary Channel
Fixed the most horrible bug: the missing 'e' for private
Fixed some really minor bug... that could completely break the name pool function for channel creation
Included the Delete Timer in the Script
Added Name Pool Option
Should fix all previous bugs .... i guess... well lets better say i hope ^^
Reworked Storing
Added support for multiple lobbys