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Deprecated: Use of "parent" in callables is deprecated in /var/www/html/forum/src/vendor/league/flysystem-eventable-filesystem/src/EventableFilesystem.php on line 431
Deprecated: Use of "parent" in callables is deprecated in /var/www/html/forum/src/vendor/league/flysystem-eventable-filesystem/src/EventableFilesystem.php on line 431
Deprecated: Use of "parent" in callables is deprecated in /var/www/html/forum/src/vendor/league/flysystem-eventable-filesystem/src/EventableFilesystem.php on line 431
Deprecated: Use of "parent" in callables is deprecated in /var/www/html/forum/src/vendor/league/flysystem-eventable-filesystem/src/EventableFilesystem.php on line 431
Deprecated: Use of "parent" in callables is deprecated in /var/www/html/forum/src/vendor/league/flysystem-eventable-filesystem/src/EventableFilesystem.php on line 431
Deprecated: Use of "parent" in callables is deprecated in /var/www/html/forum/src/vendor/league/flysystem-eventable-filesystem/src/EventableFilesystem.php on line 431
If you need help or want to discuss things, you now can also join us on our Discord Server!
A first preview of the unlimited version of SinusBot can be found in the Upcoming Changes thread. A version for Windows will follow, but we don't have a release date, yet.
this version adds support for TS3.3 (you need to install/upgrade that first!) and brings all the new shiny features from the 1.0 beta that hasn't been released on this channel previously
this is another Interim-Update to bring the Windows version on par with the Linux version. A lot has been fixed regarding the scripting engine and some connectivity issued. A solution for TS 3.1 as well as some other improvements I've been working on a lot lately will be released soon and announced in here.
Please also check out all the new awesome scripts on the forums. Currently not all of them are available from inside the bot directly, but I'll try to update that soon as well.
Changes since 0.9.18:
0.9.21
enh(vm): fix the queue/next command
0.9.20
enh: improve the audio mixer so that it can handle several streams at the same time (to create ambience sounds for example)
enh(vm): adjust the scripting engine so that it can handle multiple streams (everything audio is a stream, not to be mixed up with streaming audio from the internets); docs will follow
enh(vm): make .play() to return a unique stream id (was bool)
enh(vm): add an optional parameter to stop that will take said unique stream id to only stop a certain audio stream
enh(vm): introduce aliases for streams; whenever starting a new stream using an already existant alias, the old stream will be stopped - aliases can be defined by appending &alias=theAlias to the track://-url
enh(vm): add module ws for websocket communication between userdefined pages and the scripting engine
I hope you all had a few days to relax (any maybe still have). I certainly have and finally found some time to get some things done for the bot.
This release focuses on scripting and brings some new functionality to it - you can for example connect to a mysql database or to other servers via tcp from scripts. It's still not feature-complete but should get the most basic things done.
Apart from that, some older and rare issues have been fixed. As always, just install the new version into the same directory of the previous version to not loose any data (still, please backup before you do - you never know).
You can find the documentation for the new scripting engine here.
Have fun and a healthy start into the new year
Michael
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CHANGELOG
feat(vm): add "net" module for tcp connections
feat(vm): add "db" module to access sqlite / mysql databases
feat(vm): add semver to scripts; specify required versions as "engine" in manifests to use
feat(vm): add privileges to scripts in config.ini
enh: add "edit file" privilege and bind to tag editor
enh: add "volume" parameter to tts
enh: add more fields to tag editor (genre / track# for now)
enh(vm): add duration/genre/trackNumber to track object
fix: for ios clients, make the url bbcode work so that urls will be recognized
fix: make MaxDownloadSize work again
fix: don't limit avatar filesizes too much (let TS handle it)
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